Retrieved from Vol. 27, No. 1, 2024
Pages 34 -38
Received 15.01.2024
Revised 23.03.2024
Accepted 28.05.2024
Retrieved from Vol. 27, No. 1, 2024
Pages 34 -38
Abstract
The article examines the impact of mobile games on the recreational component of personality development. The technologies of health-recreational motor activity are analyzed. The specific features of the technologies of health-recreational motor activity as a social phenomenon have been developed and substantiated. The concept of "technologies of health-recreational motor activity" is defined as an independent social phenomenon, which involves the regular use of available types of organized health-recreational motor activity of medium intensity and volume of load, which are realized to be carried out in formal and informal groups or individually for the purpose of support working capacity, maintaining health and improving the quality of life. It was established that the mobile game is a conscious activity aimed at achieving the set goal. As a recreational tool, it has a number of characteristics, among which high emotionality is of particular importance. Movement games are characterized by creative, active movement actions that have a motivated plot. They are aimed at overcoming various difficulties in achieving the set goal. Movement games, as a rule, do not require special training from the participants, and it is thanks to this property that they, in particular, those that include elements of competition, meet the physiological needs of the body more than other forms of physical education. During participation in moving games, endurance, self-control and the correct reaction to failure are formed. Games with active, energetic and repetitive motor actions contribute to the improvement of the body's functional systems
Keywords:
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